Tuesday, November 15, 2005

Working around the clock

Today, ladies and gentlemen, a little pressure for me... in fact it's all my fault, the way I take on things... The game I'm currently developing must be finished or almost finished in the first week of January, and to say the truth, dates and me don't get along very well.

I've been checking the code and adding changes over a inestable codebase... a chaos, for sure. This evening I'm going to rewrite parts, I'm sure that I'll invest all the evening and part of the next day only to have the demo in the same state I had it this morning (with a much cleaner code, I hope). I really have to take things easy... but still, I've made big improvements with all this calm down issue. Ask Lady Meow for a proof.

Another thing, I'm thinking seriously on lay my pawns over a Nintendo DS. It's a little cool device you know, and has a big homebrew scene around it. I believe I can port some of my old projects to test it. Sadly, work does leave me with short spare time, and the little bit I have, I do prefer to spend it with Lady Meow, I only see she on weekends.

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